Exploring P152 Spherical Terrain Demo

Exploring P152 Spherical Terrain Demo reveals several interesting facts.

  • This is a short
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  • Shows a realistic realtime rendering of
  • Isosphere in openGL, no lightning, simple shader where the colour is the normalized height of the vertex. Lag is due to OBS ...
  • I have completed a concept test of a

In-Depth Information on P152 Spherical Terrain Demo

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