Exploring P152 Spherical Terrain Demo
Exploring P152 Spherical Terrain Demo reveals several interesting facts.
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- Shows a realistic realtime rendering of
- Isosphere in openGL, no lightning, simple shader where the colour is the normalized height of the vertex. Lag is due to OBS ...
- I have completed a concept test of a
In-Depth Information on P152 Spherical Terrain Demo
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