Exploring Opengl Deferred Rendering
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- hey guys! another gl vid! u can find the repo at https://github.com/meowstr/meowgl.
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- Implementation of tiled
- This is a project that used
In-Depth Information on Opengl Deferred Rendering
Code samples derived from work by Joey de Vries, @joeydevries, author of https://learnopengl.com/ All code samples, unless ... Original video: https://youtu.be/CfjvpKKMarI #gamedev #gamedevelopment #jonathanblow. The scene has about 800 point lights none of which casts shadows right now.(currently 800 is the limit since I am using UBOs and ... ... 28:08
Bunch of omni lights illuminating some grey cubes :) Source: https://github.com/pakt/gfx/tree/master/mrt.deprecated.
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