Exploring Indie Game Devlog 2 Shadowdancer Prototyping

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  • It's day 3 of Imago week, and I talk about experimenting with and developing the art style and world of my
  • We're going hands on! Our progress: - created a new Unity project (using git for version control) - created a super basic combat ...
  • It's day 5 of Imago week, and I discuss the complex process of procedurally building levels in my
  • Making the first playable
  • In this

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Shadowdancer Shadowdancer Shadowdancer Shadowdancer

Shadowdancer

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