Exploring Indie Game Devlog 2 Procedurally Generated Rts Map First Prototype

Exploring Indie Game Devlog 2 Procedurally Generated Rts Map First Prototype reveals several interesting facts.

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Some more JavaScript, Html5 and WebGL experimentation. The base algorithm is of course Perlin noise. It's day 5 of Imago week, and I discuss the complex process of The codebase is available on GitHub here: https://github.com/R1G/War-Is-Heck. proceduralgeneration #procgen #gamedev #techart #godot #madewithgodot #3dart #parametricdesign #gamedev.

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